SOLID WORKS SYLLABUS

1: INTRODUCTION TO SOLID WORKS 2011

Introduction to Solid Works

Part Mode

Assembly Mode

Drawing Mode

System Requirements

Getting Started with Solid Works

Menu Bar and Solid Works menus

Command Manager

Part Mode Command Managers

Assembly Mode Command Managers

Drawing Mode Command Managers

Customized Command Manager

Toolbar

Pop-up Toolbar

View (Heads-Up)

Toolbar Shortcut Bar

Mouse Gestures

Dimensioning Standard and Units

Important Terms and Their Definitions

Feature-based Modeling

Parametric Modeling

Bidirectional Associativity

Windows Functionality

Geometric Relations Blocks

Library Feature Design

Table Equations Collision Detection

What’s Wrong Functionality? 2D

Command Line Emulator

SimulationXpress

Physical Dynamics

Physical Simulation Seed Feature

Feature Manager Design tree

Absorbed Features

Child Features

Dependent Features

Auto-Backup Option

Selecting Hidden Entities

Color Scheme

Self-Evaluation Test

2: DRAWING SKETCHES FOR SOLID MODELS

The Sketching Environment

Starting a New Session of Solid Works

Work flow customization Area

Task Panes

Solid Works Resources Task Pane

Design Library Task Pane

File Explorer Task Pane

View Palette Task Pane

Appearances, Scenes, and Decals Task Pane

Custom Properties Task Pane

Starting a New Document in Solid Works

Part

Assembly

Drawing

Understanding the Sketching environment

Setting the Document Options

Modifying the Drafting Standards

Modifying the Linear and Angular Units

Modifying the Snap and Grid Settings

Learning Sketcher Terms

Origin

Inferencing Lines

Select tool

Selecting Entities

Using the Box Selection

Selecting Entities Using the Cross

Selection Selecting Entities Using the SHIFT and CTRL Keys

Invert Selection Tool

Drawing Lines

Orientation Rollout

Options Rollout

Drawing Continuous Lines

Drawing Individual Lines

Line Cursor Parameters

Drawing Tangent or Normal Arcs Using the Line Tool

Drawing Construction Lines or Centerlines

Drawing the Lines of Infinite Length

Drawing Circles

Drawing Circles by Defining their Center Points

Drawing Circles by Defining Three Points

Drawing Construction Circles

Drawing Arcs

Drawing Tangent/Normal Arcs

Drawing Center point Arcs

Drawing 3 Point Arcs

Drawing Rectangles

Drawing Rectangles by Specifying their Corners

Drawing Rectangles by Specifying the Center and a Corner Drawing Rectangles at an Angle

Drawing Center point Rectangles at an Angle

Drawing Parallelograms

Drawing Polygons

Drawing Splines

Drawing Slots

Creating a Straight Slot

Creating a Center point Straight Slot

Creating a 3 Point Arc Slot

Creating a Center point Arc Slot

Placing Sketched Points

Drawing Ellipses

Drawing Elliptical Arcs

Drawing Parabolic Curves

Drawing Display Tools

Zoom to Fit

Zoom to Area

Zoom In/Out

Zoom to Selection Pan

Previous View

Redraw

Deleting Sketched

Entities Self-Evaluation Test

3: EDITING AND MODIFYING SKETCHES

Editing Sketched Entities

Trimming Sketched

Entities Extending

Sketched Entities Filleting

Sketched Entities

Chamfering Sketched

Entities Offsetting Sketched

Entities Mirroring

Sketched Entities

Mirroring While Sketching (Dynamic Mirror Entities)

Moving Sketched Entities

Rotating Sketched Entities

Scaling Sketched Entities

Copying and Pasting

Sketched Entities

Creating Patterns

Creating Linear Sketch Patterns

Creating  Circular Sketch Patterns

Editing Patterns

Writing Text in the Sketching Environment

Modifying Sketched Entities

Modifying a Sketched Line

Modifying a Sketched Circle Modifying a Sketched Arc

Modifying a Sketched Polygon

Modifying a Spline

Modifying the Coordinates of a Point

Modifying an Ellipse or an Elliptical Arc

Modifying a Parabola

Dynamically Modifying and Copying Sketched Entities

Splitting Sketched Entities

4: ADDING RELATIONS AND DIMENSIONS TO SKETCHES

Applying Geometric Relations to Sketches

Applying Relations Using the Add Relations Property Manager

Design Intent

Dimensioning a Sketch

Horizontal/Vertical Dimensioning

Aligned Dimensioning

Angular Dimensioning

Diameter Dimensioning

Radius Dimensioning

Linear Diameter Dimensioning

Ordinate Dimensioning

Concept of a Fully Defined Sketch

Fully Defined

Over defined

Under defined

Dangling

No Solution Found

Invalid Solution Found

Sketch Dimension or Relation Status

Deleting Over defining Dimensions

Displaying and Deleting Relations

Opening an Existing File

  • Address Bar File name
  • Type Drop-down List Open as Read-Only Quick view References Configurations Display States Area

5: ADVANCED DIMENSIONING TECHNIQUES AND BASE FEATURE OPTIONS

Advanced Dimensioning Techniques Fully Defining the Sketches

Dimensioning the True Length of an Arc

Measuring Distances and Viewing Section Properties

Measuring Distances

Determining the Section Properties of Closed Sketches

Creating Base Features by Extruding Sketches

Creating Thin Extruded Features

Creating Base Features by Revolving Sketches

Creating Solid Revolved Features

Creating Thin Revolved Features

Determining the Mass Properties of Parts

Dynamically Rotating the View of a Mode

Rotating the View Freely in 3D Space

Rotating the View around a Selected Vertex, Edge, or Face

Modifying the View Orientation

Changing the Orientation Using the Reference Triad

Restoring the Previous View

Displaying the Drawing Area in Viewports

Displaying the Drawing Area in Two Horizontal Viewports.

Displaying the Drawing Area in Two Vertical Viewports.

  • Display Modes of a Model Wireframe.
  • Hidden Lines Visible.
  • Hidden Lines Removed.
  • Shaded With Edges Shaded.

Additional Display Modes

  • Shadows in Shaded Mode
  • Perspective

Assigning Materials and Textures to Models

  • Assigning Materials to a Model
  • Changing the Appearance of the Model
  • Editing the Appearances

6: CREATING REFERENCE GEOMETRIES

Importance of Sketching Planes

Reference Geometry

  • Reference Planes
  • Creating New Planes
  • Creating Reference Axes
  • Creating Reference Points
  • Creating Reference Coordinate Systems

Advanced Boss/Base Options

  • From
  • End Condition
  • Direction of Extrusion

Modeling Using the Contour Selection Method

Creating Cut Features

  • Creating Extruded Cuts
  • Handling Multiple Bodies in the
  • Cut Feature Creating Revolved Cuts

Concept of the Feature Scope

7: ADVANCED MODELING TOOLS-I

Advanced Modeling Tools

  • Creating Simple Holes
  • Creating Standard Holes Using the Hole Wizard
  • Adding External Cosmetic Threads
  • Creating Fillets Selection Methods
  • Creating Fillets Using the FilletXpert
  • Creating Chamfers
  • Creating Shell Features
  • Creating Wrap Features

8: ADVANCED MODELING TOOLS-II

Advanced Modeling Tools

  • Creating Mirror Features
  • Creating Linear Pattern Features
  • Creating Circular Pattern Features
  • Creating Sketch Driven Patterns
  • Creating Curve Driven Patterns
  • Creating Table Driven Patterns Creating Fill Patterns
  • Creating Rib Features
  • Displaying the Section View of a Model

Changing the Display States

9: EDITING FEATURES

Editing the Features of a Model

  • Editing Using the Edit Feature Option
  • Editing Sketches of the Sketch-based Features
  • Changing the Sketch Plane of the Sketches
  • Editing by Selecting an
  • Entity or a Feature
  • Editing Using the Instant3D Tool
  • Editing Features and Sketches by Cut, Copy, and Paste
  • Cutting, Copying, and Pasting Features and Sketches from One Document To the Other
  • Copying Features Using Drag and Drop Deleting Features
  • Deleting Bodies Suppressing Features
  • Unsuppressing the Suppressed Features
  • Unsuppressing Features with Dependents
  • Hiding Bodies
  • Moving and Copying Bodies Reordering the Features Rolling Back the Feature Renaming Features
  • Creating Folders in the Feature Manager Design tree What’s Wrong Functionality?

10: ADVANCED MODELING TOOLS-III

Advanced Modeling Tools

  • Creating Sweep Features
  • Creating Cut-Sweep Features
  • Creating Loft Features
  • Adding a Section to a Loft Feature
  • Creating Lofted Cuts
  • Creating 3D Sketches
  • Creating Grid Systems Editing 3D Sketches
  • Creating Curves Extruding a 3D Sketch
  • Creating Draft Features

11: ADVANCED MODELING TOOLS-IV

Advanced Modeling Tools

  • Creating Dome Features
  • Creating Indents
  • Creating Deform Features
  • Creating Flex Features

Creating Fastening Features

  • Creating the Mounting Boss
  • Creating Snap Hooks
  • Creating Snap Hook Grooves
  • Creating Vents
  • Creating a Lip/Groove Feature

Creating Freeform Features

  • Face Settings Rollout Control
  • Curves Rollout Control
  • Points Rollout
  • Display Rollout

Dimensioning a Part Using DimXpert

  • Specifying the Datum
  • Pop-up Toolbar
  • Adding Dimensions
  • Specifying the Location of a Feature
  • Adding Geometric Tolerance to the Features
  • Collecting Pattern Features
  • Adding Dimensions Automatically

12: ASSEMBLY MODELING-I

Assembly Modeling

  • Types of Assembly Design Approach

Creating Bottom-Up Assemblies

  • Placing Components in the Assembly Document
  • Assembling Components

Creating Top-down Assemblies

  • Creating Components in the Top-down Assembly

Moving Individual Components

  • Moving Individual Components by Dragging
  • Moving Individual Components Using the Move Component Tool

Rotating Individual Components

  • Rotating Individual Components by Dragging
  • Rotating Individual Components Using the Rotate Component Tool

Moving and Rotating Individual Components Using the Triad

Assembly Visualization

13: ASSEMBLY MODELING-II

Advanced Assembly Mates

  • Applying the Symmetric Mate
  • Applying the Width Mate
  • Applying the Distance Mate
  • Applying the Angle Mate
  • Applying the Path Mate

Mechanical Mates

  • Applying the Cam Mate
  • Applying the Gear Mate
  • Applying the Rack Pinion Mate
  • Applying the Screw Mate
  • Applying the Hinge Mate

Creating Sub-assemblies

  • Bottom-up Sub-assembly Design Approach
  • Top-down Sub-assembly Design Approach
  • Inserting a New Sub-assembly

Deleting Components and Sub-assemblies

Editing Assembly Mates

  • Replacing Mated Entities

Editing Components

Editing Sub-assemblies

Dissolving Sub-assemblies

Replacing Components

Creating Patterns of

Components in an Assembly

  • Feature Driven Pattern
  • Local Pattern

Copying and Mirroring Components

Copy a Component with Mates

Simplifying Assemblies using the Visibility Options

  • Hiding Components
  • Suppressing and Unsuppressing the
  • Components Changing the Transparency Conditions
  • Changing the Display States

Checking Interferences in an Assembly

Checking the Hole Alignment

Creating Assemblies for Mechanism

  • Analyzing Collisions Using the Collision Detection Tool

Creating the Exploded State of an Assembly

  • Creating the Explode Line Sketch

14: WORKING WITH DRAWING VIEWS-I

The Drawing Mode

Starting a Drawing Document

  • Starting a New Drawing Document Using the New Solid Works Document
  • Dialog Box
  • Starting a New Drawing Document from the Part/Assembly Document

Types of Views

  • Model View
  • Projected View
  • Section View
  • Aligned Section View
  • Auxiliary View Detail View
  • Broken View
  • Broken-out Section View
  • Crop View
  • Alternate Position View

Generating Standard Drawing Views

  • Generating Model Views
  • Using the View Palette to Place the Drawing Views
  • Generating the Three Standard Views
  • Generating Standard Views Using the Relative View Tool
  • Generating Standard Views Using the Predefined View Tool

Generating Derived Views

  • Generating Projected Views
  • Generating Section Views
  • Generating Aligned Section Views
  • Generating Broken-out Section Views
  • Generating Auxiliary Views
  • Generating Detail Views
  • Cropping Drawing Views
  • Generating Broken Views
  • Generating Alternate Position Views
  • Generating Drawing Views of the Exploded State of an Assembly

Working with Interactive Drafting in Solid Works

Editing and Modifying Drawing Views

  • Changing the View Orientation
  • Changing the Scale of
  • Drawing Views Deleting
  • Drawing Views
  • Rotating Drawing Views
  • Manipulating the Drawing Views

Modifying the Hatch Pattern in Section Views

  • Properties Rollout
  • Options Rollout

15: WORKING WITH DRAWING VIEWS-II

Adding Annotations to Drawing Views

  • Generating Annotations Using the Model Items Tool
  • Adding Reference Annotations
  • Aligning the Dimensions
  • Editing Annotations

Adding the Bill of Materials (BOM) to a Drawing

  • Table Template Rollout
  • Table Position Rollout
  • BOM Type Rollout
  • Configurations Rollout
  • Part Configuration Grouping Rollout
  • Keep Missing Item Rollout
  • Item Numbers Rollout
  • Setting Anchor Point for the BOM

Linking Bill of Materials

Adding Balloons to the Drawing Views

Adding Balloons using the Auto Balloon tool

Adding New Sheets to the Drawing Views

Editing the Sheet Format

Creating User-Defined Sheet Formats

16: EQUATIONS, CONFIGURATIONS, AND LIBRARY FEATURES

Equations and Configurations

  • Working with Equations
  • Linking Dimensions
  • Working with Configurations
  • Creating Configurations by Using Design Tables
  • Changing the Suppression State by Using the Design Table
  • Editing the Design Table
  • Deleting the Design Table
  • Changing the Suppression State of a Component without Invoking the Design Table
  • Changing the Visibility of Components in Different Configurations of an Assembly

Library Features

  • Creating a Library Feature
  • Placing Library Features in a
  • Part Editing the Library
  • Features Dissolving the
  • Library Features

17: WORKING WITH BLOCKS

Introduction to Blocks

  • Blocks Toolbar

Saving a Sketch as a Block in the design Library

Creating Mechanisms by using Blocks

  • Creating the Rack and Pinion Mechanism
  • Creating the Cam and Follower Mechanism

Applying Motion to Blocks

Creating Parts from Blocks

  • Selected Blocks
  • Block to Part Constraint

18: SHEET METAL DESIGN

Sheet Metal Design

Designing the Sheet Metal Components by Creating the Base Flange

  • Creating the Base Flange
  • Understanding the Feature Manager Design tree of a Sheet Metal Component
  • Creating the Edge Flange
  • Creating Tabs
  • Creating the Sketched Bend
  • Creating the Miter Flange
  • Creating Closed Corners
  • Creating Hems
  • Creating the Jog Bend
  • Breaking the Corners
  • Creating Cuts on the Planar
  • Faces of the Sheet Metal
  • Components Creating Lofted Bends
  • Creating a Flat Pattern View of the Sheet Metal Components

Creating Sheet Metal Components from a Flat Sheet

Creating a Sheet Metal Component From a Flat Part

  • Converting a Part or a Flat Part into Sheet Metal by Adding Bends
  • Adding Bends to the Flattened Sheet Metal Component
  • Unbending the Sheet Metal Part Using the No Bends Tool

Creating a Sheet Metal Component By Designing it as a Part

  • Types of Bends

Converting a Solid Body into a Sheet Metal Part

Designing a sheet Metal Part from a Solid Shelled model

  • Ripping the Edges

Creating Cuts in Sheet Metal Components Across the Bends

  • Creating Cuts in a Sheet Metal Component Created from a Solid Model
  • Creating Cuts in a Sheet Metal Component Created Using the Base Flange
  • Creating Cylindrical and Conical Sheet Metal Components

Generating the Drawing View of the Flat Pattern of the Sheet Metal Components

19: SURFACE MODELING

Surface Modeling

  • Creating an Extruded
  • Surface Creating a Revolved
  • Surface Creating a Swept
  • Surface Creating a Lofted
  • Surface Creating a Boundary
  • Surface Creating a Planar
  • Surface Creating a Fill
  • Surface Creating a Radiated
  • Surface Offsetting Surfaces
  • Trimming Surfaces
  • Untrimming Surfaces
  • Extending Surfaces
  • Knitting Surfaces Filleting Surfaces Creating a Mid-Surface
  • Deleting Holes from Surfaces
  • Replacing Faces
  • Deleting Faces
  • Moving and Coping Surfaces
  • Mirroring Surface Bodies
  • Adding Thickness to Surface Bodies
  • Creating a Thicken Surface Cut
  • Creating a Surface Cut
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